Revision: 10354
Updated Code
at December 21, 2008 21:05 by dain
Updated Code
public static function resampleBitmapData (bmp: BitmapData, ratio: Number): BitmapData (
if (ratio >= 1) { if (ratio> = 1) (
return (BitmapManager.resizeBitmapData(bmp, ratio)); return (BitmapManager.resizeBitmapData (bmp, ratio));
} )
else { else (
var bmpData:BitmapData = bmp.clone(); var bmpData: BitmapData bmp.clone = ();
var appliedRatio:Number = 1; var appliedRatio: Number = 1;
do { do (
if (ratio < 0.5 * appliedRatio if (ratio <0.5 * appliedRatio ) { ) (
bmpData = BitmapManager.resizeBitmapData(bmpData, 0.5); bmpData = BitmapManager.resizeBitmapData (bmpData, 0.5);
appliedRatio = 0.5 * appliedRatio; appliedRatio = 0.5 * appliedRatio;
} )
else { else (
bmpData = BitmapManager.resizeBitmapData(bmpData, ratio / appliedRatio); bmpData = BitmapManager.resizeBitmapData (bmpData, ratio / appliedRatio);
appliedRatio = ratio; appliedRatio = ratio;
} )
} while (appliedRatio != ratio); ) While (appliedRatio! = Ratio);
return (bmpData); return (bmpData);
} )
} )
Revision: 10353
Initial Code
Initial URL
Initial Description
Initial Title
Initial Tags
Initial Language
at December 21, 2008 21:03 by dain
Initial Code
Initial URL
http://www.envrac.org/index.php/2008/06/23/181-reduction-de-bitmapdata-smoothing-pourquoi-c-est-pas-beau-et-comment-ameliorer
Initial Description
Resizes BitmapData objects smoothly, using bilinear algorithm.
Initial Title
Smooth bitmap resize
Initial Tags
resize, textmate, flash
Initial Language
ActionScript 3