Revision: 26904
Updated Code
at July 8, 2011 06:34 by Monferno
Updated Code
// Requires a Movie Clip with the instance name of 'player' player.onEnterFrame = function() { if (Key.isDown(Key.LEFT)) { player._x = player._x - speed; speedInc() } else if (Key.isDown(Key.RIGHT)) { player._x = player._x + speed; speedInc() } else if (Key.isDown(Key.UP)) { player._y = player._y - speed; speedInc() } else if (Key.isDown(Key.DOWN)) { player._y = player._y + speed; speedInc() } else { speed = 5; } }
Revision: 26903
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at May 15, 2010 04:02 by Monferno
Initial Code
// Requires a Movie Clip with the instance name of 'player' player.onEnterFrame = function() { if (Key.isDown(Key.LEFT)) { player._x = player._x - speed; speedInc() } else if (Key.isDown(Key.RIGHT)) { player._x = player._x + speed; speedInc() } else if (Key.isDown(Key.UP)) { player._y = player._y - speed; speedInc() } else if (Key.isDown(Key.DOWN)) { player._y = player._y + speed; speedInc() } else { speed = 5; } if (player._y == box._y) { if (player._x == box._x) { trace('crash'); } } }
Initial URL
Initial Description
Initial Title
Player Movement
Initial Tags
Initial Language
ActionScript