Revision: 26904
Updated Code
at July 8, 2011 06:34 by Monferno
Updated Code
// Requires a Movie Clip with the instance name of 'player'
player.onEnterFrame = function() {
if (Key.isDown(Key.LEFT)) {
player._x = player._x - speed;
speedInc()
} else if (Key.isDown(Key.RIGHT)) {
player._x = player._x + speed;
speedInc()
} else if (Key.isDown(Key.UP)) {
player._y = player._y - speed;
speedInc()
} else if (Key.isDown(Key.DOWN)) {
player._y = player._y + speed;
speedInc()
} else {
speed = 5;
}
}
Revision: 26903
Initial Code
Initial URL
Initial Description
Initial Title
Initial Tags
Initial Language
at May 15, 2010 04:02 by Monferno
Initial Code
// Requires a Movie Clip with the instance name of 'player'
player.onEnterFrame = function() {
if (Key.isDown(Key.LEFT)) {
player._x = player._x - speed;
speedInc()
} else if (Key.isDown(Key.RIGHT)) {
player._x = player._x + speed;
speedInc()
} else if (Key.isDown(Key.UP)) {
player._y = player._y - speed;
speedInc()
} else if (Key.isDown(Key.DOWN)) {
player._y = player._y + speed;
speedInc()
} else {
speed = 5;
}
if (player._y == box._y) {
if (player._x == box._x) {
trace('crash');
}
}
}
Initial URL
Initial Description
Initial Title
Player Movement
Initial Tags
Initial Language
ActionScript