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at July 2, 2010 23:02 by IsoJon
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// GRAYSCALE AND IMAGE snippet // "Bit" is the linkage ID of the bitmap in the Library var colorMC : Sprite = new Bit(); // sendToGray takes 3 parameters width, height, and Sprite addChild( sendToGray( 306, 176, colorMC )); function sendToGray( w:int, h:int, drawItem:Sprite ) : Bitmap { var myBitmapData : BitmapData = new BitmapData( w, h ); myBitmapData.draw( drawItem ); var bmp : Bitmap = new Bitmap( setGrayScale(myBitmapData) ); return bmp; } function setGrayScale( obj:BitmapData ) : BitmapData { var rLum : Number = 0.2225; var gLum : Number = 0.7169; var bLum : Number = 0.0606; var matrix:Array = [ rLum, gLum, bLum, 0, 0, rLum, gLum, bLum, 0, 0, rLum, gLum, bLum, 0, 0, 0, 0, 0, 1, 0 ]; var filter:ColorMatrixFilter = new ColorMatrixFilter( matrix ); obj.applyFilter( obj, new Rectangle( 0,0,obj.width,obj.height ), new Point(0,0), filter ); return obj; }
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With this snippet you can change your color image from the library to grayscale (or it can be augmented to use any other color transform)
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Change Image from Color to Grayscale
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ActionScript 3