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at July 14, 2010 03:33 by pckujawa
Initial Code
using System; using System.IO; namespace Vbaccelerator.Components.Algorithms { /// <summary> /// Calculates a 32bit Cyclic Redundancy Checksum (CRC) using the /// same polynomial used by Zip. /// </summary> public class CRC32 { private UInt32[] crc32Table; private const int BUFFER_SIZE = 1024; /// <summary> /// Returns the CRC32 for the specified stream. /// </summary> /// <param name="stream">The stream to calculate the CRC32 for</param> /// <returns>An unsigned integer containing the CRC32 calculation</returns> public UInt32 GetCrc32(System.IO.Stream stream) { unchecked { UInt32 crc32Result; crc32Result = 0xFFFFFFFF; byte[] buffer = new byte[BUFFER_SIZE]; int readSize = BUFFER_SIZE; int count = stream.Read(buffer, 0, readSize); while (count > 0) { for (int i = 0; i < count; i++) { crc32Result = ((crc32Result) >> 8) ^ crc32Table[(buffer[i]) ^ ((crc32Result) & 0x000000FF)]; } count = stream.Read(buffer, 0, readSize); } return ~crc32Result; } } /// <summary> /// Construct an instance of the CRC32 class, pre-initialising the table /// for speed of lookup. /// </summary> public CRC32() { unchecked { // This is the official polynomial used by CRC32 in PKZip. // Often the polynomial is shown reversed as 0x04C11DB7. UInt32 dwPolynomial = 0xEDB88320; UInt32 i, j; crc32Table = new UInt32[256]; UInt32 dwCrc; for(i = 0; i < 256; i++) { dwCrc = i; for(j = 8; j > 0; j--) { if ((dwCrc & 1)==1) { dwCrc = (dwCrc >> 1) ^ dwPolynomial; } else { dwCrc >>= 1; } } crc32Table[i] = dwCrc; } } } } }
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http://www.vbaccelerator.com/home/net/code/libraries/CRC32/Crc32_zip_CRC32_CRC32_cs.asp
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Calculate a CRC32 like the one used in zip files
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C#