Revision: 33037
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at October 5, 2010 13:17 by heathbo
Initial Code
addEventListener(Event.ENTER_FRAME, loading);
stop();
function loading(event:Event)
{
var bytestotal = stage.loaderInfo.bytesTotal;
var bytesloaded = stage.loaderInfo.bytesLoaded;
var loader = Math.round(bytesloaded*100/bytestotal);
moviePreloader_mc.LoaderMask.scaleX = loader/100;
moviePreloader_mc.percent2.text = int(loader)+"%";
if (bytesloaded == bytestotal)
{
gotoAndPlay(2);
removeEventListener(Event.ENTER_FRAME, loading);
}
}
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add every item in the library to the frame that comes after this code.
Initial Title
How to create a Loader
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ActionScript 3