Revision: 4643
Updated Code
at February 14, 2008 11:35 by chrisaiv
Updated Code
var timer:Timer = new Timer(1000, 2); timer.addEventListener(TimerEvent.TIMER, blah); timer.start(); function blah(e:TimerEvent):void{ trace("Times Fired: " + e.currentTarget.currentCount); trace("Time Delayed: " + e.currentTarget.delay); }
Revision: 4642
Initial Code
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at January 14, 2008 15:15 by chrisaiv
Initial Code
var timer:Timer = new Timer(1000, 2); timer.addEventListener(TimerEvent.TIMER_COMPLETE, blah); timer.start(); function blah(e:TimerEvent):void{ trace("Times Fired: " + e.currentTarget.currentCount); trace("Time Delayed: " + e.currentTarget.delay); }
Initial URL
Initial Description
Flash's Timer Class requires two parameters. The first is the delay (in milliseconds), the second is the amount of times you want the delay to fire.
Initial Title
AS3: Basic Timer example
Initial Tags
Initial Language
ActionScript 3