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at May 25, 2011 08:18 by espinallab
Initial Code
CGFloat xDist = (p2.x - p1.x); CGFloat yDist = (p2.y - p1.y); CGFloat distance = sqrt((xDist * xDist) + (yDist * yDist));
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http://stackoverflow.com/questions/1906511/how-to-find-the-distance-between-two-cg-points
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Distance between p1 and p2: CGFloat xDist = (p2.x - p1.x); CGFloat yDist = (p2.y - p1.y); CGFloat distance = sqrt((xDist * xDist) + (yDist * yDist)); Background: Pythagorean theorem Edit: if you only need to calculate if the distance between the points increases or decreases, you can omit the sqrt() which will make it a little faster.
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How to find the distance between two CG points?
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Objective C