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Revision: 58826
at August 3, 2012 18:49 by timsommer


Initial Code
function vehicle( vehicleType ){
    // properties and defaults
    this.vehicleType = vehicleType || 'car',
    this.model = 'default',
    this.license = '00000-000'
}
// Test instance for a basic vehicle
var testInstance = new vehicle('car');
console.log(testInstance);
// vehicle: car, model:default, license: 00000-000
// Lets create a new instance of vehicle, to be decorated*/
var truck = new vehicle('truck');
// New functionality we're decorating vehicle with
truck.setModel = function( modelName ){

    this.model = modelName;
}
truck.setColor = function( color ){
    this.color = color;
}
    
// Test the value setters and value assignment works correctly
truck.setModel('CAT');
truck.setColor('blue');
console.log(truck);
// vehicle:truck, model:CAT, color: blue
// Demonstrate 'vehicle' is still unaltered
var secondInstance = new vehicle('car');
console.log(secondInstance);
// as before, vehicle: car, model:default, license: 00000-000

Initial URL

                                

Initial Description
In this section we're going to explore the decorator - a structural design pattern that promotes code reuse and is a flexible alternative to subclassing. This pattern is also useful for modifying existing systems where you may wish to add additional features to objects without the need to change the underlying code that uses them. 

Traditionally, the decorator is defined as a design pattern that allows behavior to be added to an existing object dynamically. The idea is that the decoration itself isn't essential to the base functionality of an object otherwise it would be baked into the 'superclass' object itself.

Initial Title
JavaScript Basic Decorator Pattern

Initial Tags
javascript

Initial Language
JavaScript