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on (release) { if (_level0.current_project < _level0.project_arr.length - 1) { _level0.current_project++; }else{ _level0.current_project = 0; } loadMovie(_level0.project_arr[_level0.current_project], _root.projectsMain.projectMc); _root.projectName = _level0.projectName[current_project]; }