/ Published in: ActionScript 3
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var self:DisplayObject = this; this.addEventListener(MouseEvent.MOUSE_DOWN, function(event:Event):void{ if(event.target == self){ self.startDrag(); self.addEventListener(MouseEvent.MOUSE_UP, function(event:Event):void{ self.removeEventListener(MouseEvent.MOUSE_UP, arguments.callee); self.stopDrag(); }); } });