/ Published in: ActionScript 3
URLLoader is not the same as Loader. It is meant to load text, html, sound, xml, and swf content. If you want to load an image, use Loader().
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var assetLoader:URLLoader = new URLLoader(); assetLoader.addEventListener(ProgressEvent.PROGRESS, progressHandler); assetLoader.addEventListener(Event.COMPLETE, completeHandler); function progressHandler(e:Event):void { trace(e.currentTarget.bytesLoaded + " / " + e.currentTarget.bytesTotal); } function completeHandler(e:Event):void { trace("completeHandler:" + e.currentTarget + " :: " + e.currentTarget.dataFormat + " :: " + e.currentTarget.data); }