/ Published in: JavaScript
This is a simple fix for the iOS zoom bug that happens when changing screen orientations.
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/*! A fix for the iOS orientationchange zoom bug. Script by @scottjehl, rebound by @wilto. MIT License. */ (function(w){ // This fix addresses an iOS bug, so return early if the UA claims it's something else. if( !( /iPhone|iPad|iPod/.test( navigator.platform ) && navigator.userAgent.indexOf( "AppleWebKit" ) > -1 ) ){ return; } var doc = w.document; if( !doc.querySelector ){ return; } var meta = doc.querySelector( "meta[name=viewport]" ), initialContent = meta && meta.getAttribute( "content" ), disabledZoom = initialContent + ",maximum-scale=1", enabledZoom = initialContent + ",maximum-scale=10", enabled = true, x, y, z, aig; if( !meta ){ return; } function restoreZoom(){ meta.setAttribute( "content", enabledZoom ); enabled = true; } function disableZoom(){ meta.setAttribute( "content", disabledZoom ); enabled = false; } function checkTilt( e ){ aig = e.accelerationIncludingGravity; x = Math.abs( aig.x ); y = Math.abs( aig.y ); z = Math.abs( aig.z ); // If portrait orientation and in one of the danger zones if( !w.orientation && ( x > 7 || ( ( z > 6 && y < 8 || z < 8 && y > 6 ) && x > 5 ) ) ){ if( enabled ){ disableZoom(); } } else if( !enabled ){ restoreZoom(); } } w.addEventListener( "orientationchange", restoreZoom, false ); w.addEventListener( "devicemotion", checkTilt, false ); })( this );