godstroke


Member since 09/30/2009

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Simple snippet to check is Flixel's flxObjects position according to a rectangle. It will return true if it's inside the rectangle, false if not. Very basic primitive box collision checking.
0 380 posted 11 years ago by godstroke
This seems to be a bug.. or not.. But explains how to fix it anyway.
0 443 posted 11 years ago by godstroke
r : recursive v: verbose --progress : shows progress with percentage
0 395 posted 12 years ago by godstroke
. must be escaped using \ . It means something in regexp
0 536 posted 12 years ago by godstroke
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